With over 100 million active accounts, RuneScape is widely recognised as the world s most popular MMORPG. Betrayal at Falador is the first ever tie-in novel to RuneScape. In the kingdom of Asgarnia, though the Knights of Falador defend the land and protect the people, they face threats that clamor from all sides and from within. Enemies mass at the borders, and a killer stalks the night, killing innocents and slipping away unseen. When a young woman appears in the teeth of the storm, her sudden arrival launches a chain of events that endangers the very fabric of magic. And unless the knights can solve the riddle of Kara-Meir, everything they hold close may be lost. Their one hope may lie in the hands, not of a knight, but of an untested squire named Theodore.
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I'm an adult who has enjoyed playing Runescape for many years. I assume that this book is primarily aimed at teens/young adults but couldn't resist seeing Runescape brought to life in the pages and hoped some familiar faces got a mention. I wasn't disappointed - Sir Amik Varse (Ceramic Vase), Sir Vyvin (surviving), Doric and Sir Tiffy (to name a few) played big roles and some new characters were introduced too.
For anyone who has played Runescape, the book's appeal will be that you are familar with the landscape and characters mentioned, however, this is a stand-alone story so can be enjoyed even without prior knowledge of the game.
If you like the Fantasy/Military genre then this may be the book for you. For me however, the fantasy was too little and the military too much. It started well and promised to be an interesting 'page turner', but as soon as the 'monster's' story was revealed (about a third of the way through) it just seemed to be one battle after another between warring knights. Perhaps I'm left with feelings of disappointment because whilst the fight scenes were well written, there just wasn't enough focus on Runescape's fantasy element. Pitched battles for page after page made it hard to keep going at points and I'm not sure that the character side stories went far enough to hold interest.
For me, it read as if the authour ran out of ideas half way through and relied on swordplay and military strategy to see things to the end. The last chapter in particular was disappointing as so much was left unanswered in those pages.......unless there's to be a sequel?
As Runescape's first work of fiction though, I'm glad I read it. Despite my misgivings, I hope there will be more to follow........